We are a group of twelve graduate students attending the University of Utah, working towards a Masters in Entertainment Arts and Engineering. As part of our graduation requirement, we must build and release a game over the course of three semesters. It’s a monumental task, but one of the best learning opportunities we could ask for.
404Sight is a runner with elements similar to Mirror’s Edge and Assassin’s Creed where the player must run, react, and use their ping ability to reveal what will speed up or throttle their progress to the end. It takes a bit of planning to plot a course through an area chock-full of hazards, especially when the corporations themselves are actively trying to impede you.
Our game is a statement about protecting Net Neutrality and preventing Internet Service Providers from slowing and restricting your access to the internet.